X360ce 4.10.0.0 Page
: By creating a system-wide virtual gamepad, it bypassed the need for xinput1_3.dll wrappers, making it compatible with modern titles like Grand Theft Auto V or Assetto Corsa that often ignore local DLL overrides.
: Introduced a simplified "Remap All" feature where users could click an image of a button in the app and press the corresponding button on their hardware to map it instantly. Changelog Highlights for 4.10.0.0
: This version focused heavily on reducing delay between a button press and the in-game action. x360ce 4.10.0.0
The official GitHub release notes for 4.10.0.0 Alpha included several critical bug fixes and architectural updates:
: Corrected POV direction mapping (D-pad vs. POV) in the Map Recorder. : By creating a system-wide virtual gamepad, it
: The application shifted from old "Windows Forms" to a modern Windows Presentation Foundation (WPF) interface for better scaling and visual clarity.
Unlike the older 3.x versions that required you to place an .exe and .dll inside every game folder, 4.10.0.0 offered a centralized experience. The official GitHub release notes for 4
Setting up version 4.10.0.0 is different from the traditional method found on sites like FileHorse for older versions. Guide :: Setting up x360ce for gamepad button binding