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Work Updated | Mineimator 20 Prerelease 4

Addressed clipping issues for objects at large coordinates and fixed misplacements when loading projects from older versions of Mine-imator. How to Get It Working

The software runs in x64 mode using C++, resulting in a 3–5x improvement in overall performance and up to 10x faster particle effects and scenery imports.

This is a pre-release version; always back up your work before opening it in a newer build. mineimator 20 prerelease 4 work

This pre-release was primarily a "bug-crushing" update, resolving critical issues that plagued earlier 2.0 builds:

Select the .exe for Windows, the .dmg for Mac, or the .deb/.tar for Linux. Addressed clipping issues for objects at large coordinates

Corrected a "very fatal" error where project folders would disappear if they contained a dot in the name.

Fixed a crash occurring with images larger than 8,192 pixels and resolved issues where objects would disappear when "Blur texture" was enabled. To use Mine-imator 2

To use Mine-imator 2.0 Pre-release 4 today, you can download it from the official Mine-imator forums or the downloads page .

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