G'MIC - GREYC's Magic for Image Computing: A Full-Featured Open-Source Framework for Image Processing
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Lovely Neighborhood -v0.3- By Rocket With Balls -



Latest stable version: 3.7.5        Current pre-release: 3.7.6 (2026/05/08)

Lovely Neighborhood -v0.3- By Rocket With Balls -

: A system added to help players track their progress through the various narrative branches and identify which story segments have been completed.

Since the early v0.3 build, the game has undergone several significant updates aimed at enhancing the user experience. Key improvements across the development cycle include:

One of the central mechanics is a "Favor Point" system. This requires players to build rapport and accumulate points with specific characters to unlock further narrative developments and specialized scenes, such as those occurring in the gym or garden environments. Evolution of the Project

As a visual novel, the core experience involves the main character navigating relationships with a cast of primary characters, such as Lilly, Jade, and Ruby. The game utilizes a branching path system, allowing players to explore different story arcs based on the decisions they make during dialogue and key events.

: Updates frequently involve revisiting earlier scenes to refine dialogue flow and update visual assets to match the evolving art style of the project. Community Engagement

Development is supported through a community-driven model, where updates and early access versions are shared with supporters. This allows for ongoing feedback from the player base, which helps inform the direction of future narrative expansions and technical fixes.

Other Means

Packaging Status Latest Packaged Version(s)

  • Packages for Fedora: should be available here.
Src - Linux

The source code of G'MIC is shared between several github repositories with public access. The code from these repositories are intended to be work-in-progress though, so we don't recommend using them to access the source code, if you just want to compile the various interfaces of the G'MIC project. Its is recommended to get the source code from the latest .tar.gz archive instead.

Here are the instructions to compile G'MIC on a fresh installation of Debian (or Ubuntu). It should not be much harder for other distros. First you need to install all the required tools and libraries:

$ sudo apt install git build-essential libgimp2.0-dev libcurl4-openssl-dev libfftw3-dev libtiff-dev libjpeg-dev libopenexr-dev libwebp-dev qtbase5-dev qttools5-dev-tools

Then, get the G'MIC source : Lovely Neighborhood -v0.3- By Rocket With Balls

$ wget https://gmic.eu/files/source/gmic_3.7.5.tar.gz && tar zxvf gmic_3.7.5.tar.gz && cd gmic-3.7.5/src

You are now ready to compile the G'MIC interfaces: : A system added to help players track

  • gmic (command-line tool),
  • gmic_gimp_qt (plug-in for GIMP),
  • ZArt and
  • libgmic (G'MIC C++ library).

Just pick your choice: This requires players to build rapport and accumulate

$ make cli # Compile command-line interface
$ make gimp # Compile plug-in for GIMP
$ make lib # Compile G'MIC library files
$ make zart # Compile ZArt
$ make all # Compile all of the G'MIC interfaces

and go out for a long drink (the compilation takes time).

Note that compiling issues (compiler segfault) may happen with older versions of g++ (4.8.1 and 4.8.2). If you encounter this kind of errors, you probably have to disable the support of OpenMP in G'MIC to make it work, by compiling it with:

make OPENMP_CFLAGS="" OPENMP_LIBS=""

Also, please remember that the source code in the git repository is constantly under development and may be a bit unstable, so do not hesitate to report bugs if you encounter any.

Src - Windows

: A system added to help players track their progress through the various narrative branches and identify which story segments have been completed.

Since the early v0.3 build, the game has undergone several significant updates aimed at enhancing the user experience. Key improvements across the development cycle include:

One of the central mechanics is a "Favor Point" system. This requires players to build rapport and accumulate points with specific characters to unlock further narrative developments and specialized scenes, such as those occurring in the gym or garden environments. Evolution of the Project

As a visual novel, the core experience involves the main character navigating relationships with a cast of primary characters, such as Lilly, Jade, and Ruby. The game utilizes a branching path system, allowing players to explore different story arcs based on the decisions they make during dialogue and key events.

: Updates frequently involve revisiting earlier scenes to refine dialogue flow and update visual assets to match the evolving art style of the project. Community Engagement

Development is supported through a community-driven model, where updates and early access versions are shared with supporters. This allows for ongoing feedback from the player base, which helps inform the direction of future narrative expansions and technical fixes.

Testing Features

In order to check if G'MIC works correctly on your system, you may want to execute the command and filter testing procedures. Assuming the CLI tool gmic is installed on your system, here is how to do it (on an Unix-flavored OS, adapt the instructions below for other OS):

$ mkdir -p testing && cd testing
$ gmic it https://gmic.eu/gmic_stdlib.\$_version parse_cli images
$ gmic it https://gmic.eu/gmic_stdlib.\$_version parse_gui images

These commands scan all G'MIC stdlib commands and G'MIC-Qt filters, and generate the images corresponding to the execution of these commands, with default parameters. Beware, this may take some time to complete!

G'MIC - GREYC's Magic for Image Computing: A Full-Featured Open-Source Framework for Image Processing

G'MIC is an open-source software distributed under the CeCILL free software licenses (LGPL-like and/or
GPL-compatible). Copyrights (C) Since July 2008, David Tschumperlé - GREYC UMR CNRS 6072, Image Team.