Kenshi Shift F12 Guide Guide
There is no "Ctrl+Z." If you mess up, you usually have to exit without saving or manually fix it. 2. Essential Functions for Players Fixing "Stuck" Characters (Navmesh Tools)
After moving a building, click "Fix Stuff" in the main editor window to ensure the game recognizes its new coordinates. Deleting Ghost Buildings
Under the or "Buildings" tabs, you can search for any asset in the game. kenshi shift f12 guide
Want to build a wall without spending Iron Plates? Use the editor to place the "Finished" version of the wall directly. Summary Checklist for a Clean Experience before you start. Shift+F12 to open. Make your changes (Move, Delete, Adjust). Click "Exit" (The 'X' in the corner). Save again in a new slot.
The editor is powerful but unstable. Deleting the wrong thing or clicking "Fix Stuff" in a crowded area can occasionally cause crashes or permanent world bugs. 1. The Basics: Navigating the Editor There is no "Ctrl+Z
If you’ve played Kenshi for more than a few hours, you know it’s a masterpiece of "beautiful jank." Sometimes your character gets stuck inside a mountain, a building placement goes horribly wrong, or you just want to build a massive kingdom without grinding for forty hours.
is a game about struggle, but you shouldn't have to struggle against the engine itself. Use Shift+F12 wisely, and you’ll spend less time stuck in rocks and more time losing limbs to Beak Things. Deleting Ghost Buildings Under the or "Buildings" tabs,
Click This forces the game to recalculate the walking paths in your immediate area. Moving "Unmovable" Buildings

